PENERAPAN AUGMENTED REALITY SEBAGAI MEDIA PEMBELAJARAN BANGUN RUANG MENGGUNAKAN METODE MULTIMEDIA DEVELOPMENT LIFE CYCLE

Nais, Edi Purwoko (2023) PENERAPAN AUGMENTED REALITY SEBAGAI MEDIA PEMBELAJARAN BANGUN RUANG MENGGUNAKAN METODE MULTIMEDIA DEVELOPMENT LIFE CYCLE. Undergraduate Thesis thesis, Institut Teknologi Telkom Purwokerto.

[img] Text
Abstract.pdf

Download (31kB)
[img] Text
Abstrak.pdf

Download (32kB)
[img] Text
Cover.pdf

Download (535kB)
[img] Text
BAB I.pdf

Download (95kB)
[img] Text
BAB II.pdf

Download (413kB)
[img] Text
BAB III.pdf

Download (1MB)
[img] Text
BAB IV.pdf
Restricted to Registered users only

Download (2MB)
[img] Text
BAB V.pdf

Download (32kB)
[img] Text
Daftar Pustaka.pdf

Download (108kB)

Abstract

Mathematics has an important role in education and has links with other fields of science. Nonetheless, the quality of mathematics education is still lacking as seen from the 2018 PISA score which places Indonesian students' mathematical abilities in a low position. One of the math material that is considered difficult is geometric shapes. Students' difficulties in learning geometric shapes are due to the limited visualization provided by the teacher. To improve learning, innovation is needed such as the use of Augmented Reality (AR) as an interesting and interactive learning medium. This study uses the Marker Based Tracking method in the application of AR. The developed AR application is included in the multimedia application category, using the Multimedia Development Life Cycle (MDLC) development method. The stages of developing this multimedia application can be adjusted according to research needs. This research aims to develop interesting and interactive learning media in studying geometric material using the Multimedia Development Life Cycle method. The results of this study using black box testing indicate that this application is free from functional errors. In addition, the results of usability testing using the USE Questionnaire obtained a score of 92.44%, which can be classified as "Very Good" in the aspects of Appropriateness recognizability, Learnability, Operability, and Accessibility. Therefore, this application is feasible to be used as a spatial learning medium.

Item Type: Thesis (Undergraduate Thesis)
Subjects: T Technology > TA Engineering (General). Civil engineering (General)
Divisions: Faculty of Informatics > Informatics Engineering
Depositing User: staff repository
Date Deposited: 28 May 2024 06:37
Last Modified: 28 May 2024 06:37
URI: http://repository.ittelkom-pwt.ac.id/id/eprint/10487

Actions (login required)

View Item View Item